MARIA NEUREITHER
Media & UX Designer
Welcome to my Portfolio. I’m thrilled to invite you to persue my past work, design skills, and professional experience, and get to know a bit more about me. While studying game design at MD.H, Munich, I was able to learn about the various departments needed for media projects. I've got the most out of these experiences, when I operated as an assistance producer for ENDI's iOS game prototype "Draw Cowboy".
Since July 2016 I work as UX Designer and enhanced my skills in Design Thinking and User-centered Design. Keep patience, I am working on presenting UX work on this site as soon as possible.
But now the fun part: have a look at my work. Hope you enjoy!
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GAME & MEDIA PROJECTS
I am pleased about your visit at my website. Below you can have a look on my showcase of my work so far.




MYARTALE (WT)
AR Toy (ongoing prototyping)
MyARtale is an Augmented Reality App which enables kids of the age of six to twelve years to create their own storybook with AR fairytale objects. Currently my friend and I are prototyping the basics of this award-winning concept: AR characters via tracker and changing the poses and mimics. Please have a look at the pictures to get a glimpse of the planned gameplay and UI. Next step after finishing prototype: user test with kids and study their play behaviour with AR content.

Draw Cowboy Start Screen



Draw Cowboy Start Screen
DRAW COWBOY
iOS game, 2012
Assistant Producer, Level Designer. Tools: Unity3D, Autodesk 3dsMax, Adobe Photoshop.
Final Project at ENDI. Player has to draw on Touchscreen to defeat enemies.
I coordinated the flow of information and the communication between the different departments.
Further tasks were creating camera flow, setting enemies, timers, symbols on first part of second chapter. Menu UI and mock-ups (not in final product).
Frima Studio acquired all rights on Draw Cowboy.




MEDIENWIKI INTRO & OUTRO
Animation, 2012
Short animations produced for the MedienWiki of MedienCampus Bayern e.V.
Storyboard handrawn, Animation via Adobe Premiere.
Music by shlagwerk.




PROJECT EDEN
Kinect Game Prototype, 2011
Student Project: God Simulator.
Combine elements to get new creatures, plants, etc.
My tasks: Gamedesign (element combinations, animals and plants). Concepts of animals and plants.
Tools: Unity3D, 3dsMax, Photoshop.




WIRKSYSTEM - DER WALD
Music Video, 2011
An animated movie created for the band “wirksystem” in collaboration with Aesir Interactive.
I worked as Editor and 2D Artist at this project.
Tools: Adobe PS, Autodesk 3dsMax, Adobe Premiere, Adobe AfterEffects.



ACRONICO
Point & Click Adventure, 2010
Student Project nominated for the Gamesload Newcomer Award 2010 (part of “Deutscher Entwicklerpreis”).
My tasks: Characterdesign Jonse, walkcycle Maincharacter, animations for Mini-Games.
Tool: Adobe Photoshop.
PROFESSIONAL HISTORY
Work Experience
JUNIOR UX DESIGNER
July 2016 – present
Working on interfaces and user flows for webpages and apps of E-POST.
Deutsche Post AG, Bonn/Berlin
JUN. SUPPORT MANAGER, GRAPHICS & DESIGN
July 2015 – June 2016
Responsibility of game design and graphic design for buzzerdeal.de.
Deutsche Post AG, Bonn
FREELANCE ARTIST
January – February 2015
Artist at game project “RocketMan” (working title), freelance, part-time.
Design and creation of Pixel Art, game assets supported by Bitbanana, Munich.
TUTOR
October – December 2013
Medial and cultural work in support of social and job-related integration of adolescents, teaching “Stop Motion & Movie”.
(h)arthof, Munich
INTERN IN GAME DESIGN & ASSISTANT PRODUCING
July 2013
Internship at Digital Treasure Entertainment (known today as mmc), Munich.
INTERN IN GAME DESIGN & QA
October 29 – November 2, 2012
Intern at Frima Studio on the basis of ENDI.
Québec City, Canada
GAME DESIGNER AT ENDI
September – November 2012
Scholarship by MedienCampus Bayern e.V., mentored by Christopher Mifsud, ENDI – L’École Nationale en Divertissement Interactif.
Québec City, Canada
GRAPHIC DESIGNER
March 2012 – June 2013
Print or media projects like
creation of sales products and of presentation materials for Mantle Climbing GmbH, Rosenheim,
or How-To-Use infographics for RESTUBE.
Certifications & Nominations
AWARDS SECTION

AR TOYS AWARD
Concept “myARtale”
Winner of metaio’s and Toywheel’s Toymaker Award in 2014.
Currently I am prototyping the basic gameplay of this augemented reality concept in a small team.

“DER WALD” AT ITFS
Int. Festival of Animated Film
Music video “wirksystem – der wald” shown on the ITFS’s panel “animated
music videos”. I was indeed very proud to watch my fellow students’ and my project on cinema screen in Stuttgart, 2012.

NEWCOMER NOMINEE
Dt. Entwicklerpreis 2010
Student project and Point&Click adventure “Acronico” nominated for
newcomer award of “Deutscher Entwicklerpreis 2010”, Düsseldorf.
Want to learn more? Contact me for more info about my experience.
CONTACT
Thanks so much for reviewing my portfolio. For questions about my skills and experience, or even if you just want to say hi, don’t hesitate to get in touch.